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5G Drives Media Industry to a Projected $1.3 Trillion by 2028

Intel recently published a report, 5G Economics of Entertainment Report, that projects 5G will drive $1.3 trillion in revenue for the media and entertainment industries by 2028. In less than 10 years, 5G will surpass 3G and 4G, representing nearly 80% of total...

Largest Cellular IoT deployments Account for 213.6 Million Units

Berg Insight released its second edition of the 350 Largest Cellular IoT Projects Worldwide, featuring the largest IoT projects identified by the research firm.  The report includes project size and geographical distribution in addition to a 5-year forecast for each...

Juniper Study Reveals Consumer Insights on Digital TV

Juniper Research recently surveyed 500 smartphone users of streaming services to gauge their preference for subscription video on demand (SVOD) and streaming services. The study included users 14 years and older and provided information on China, the UK and the US....

25 Ways A.I. Is Changing Business

The possibilities of artificial intelligence have apparently "inebriated various seers into fantasyland" with forecasts of job creation or destruction, or with tales of the technology transforming our world into a utopian good, or into some level of evil.  Fortune...

27% of Broadband Households Made Recent CE Purchase Online

According to recent research from Parks Associates, 27% of US broadband households bought their most recent consumer electronics product online. This boost could be credited to smart speaker sales with more than 60% of recent sales going through online retailers such...

Nielsen’s Watch Product Innovation Timeline

Nielsen’s research and data insights on consumer content and ads have made them a market leader in measuring audience engagement, help clients and companies maximize and monetize opportunities. Over the years, Nielsen has measured emerging consumer technologies and...

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